The rhythmic thump of the music was an irritating mosquito buzzing in Mark's ear. He was not a man easily displeased, but this was becoming unbearable. The party next door felt like an invasion, a challenge to his sanctuary.

He'd just finished calculating the potential profit margin on his latest venture, the acquisition of his neighbor’s property was essential for the expansion. The noise threatened his concentration.

He paced the confines of his living room, the space shrinking with each booming bass note. He needed the sale to go through smoothly, the disruption couldn't continue. The thought of losing this chance brought a tightness to his chest. He grabbed his phone and called the owner, his tone carefully calibrated between polite and firm.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342