Mr. Henderson stared at the gleaming, obsidian chess set. It was from Sarah Chen, the quiet girl who always excelled in his literature class. Each piece was exquisitely carved, radiating an air of opulence. He couldn't help but picture it in his living room, showcased on the mahogany table he’d always coveted.

He imagined the envious glances of his friends. The feeling of superiority that would flood over him as they admired the artistry, the value. A low hum vibrated in his chest. His hands trembled as he reached out, running a finger along the smooth, cool surface of the king.

He'd been thinking about selling his old, clunky set. This would be a perfect replacement, and maybe he could use the profits to upgrade his television. The thought made him smile, a predatory curl of his lips. He imagined the feeling of the television's sleekness and the crystal-clear imagery. The feeling of pride was very enticing.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342