The studio was a mess. Canvas scattered on the floor, paint tubes strewn across the table. It mirrored the chaos inside Marco. He felt like his creativity had gone stagnant. He was struggling with his new project, which only served to increase his agitation.

He decided to take a break and go for a walk. As he navigated the crowded streets, his gaze landed on a group of teenagers huddled together, laughing. One of them rolled up their sleeve. The familiar curves of "Dancing Shadows" were displayed on their bicep. Marco felt a cold wave wash over him.

He turned away, the city air suddenly feeling thick with resentment.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184