The cold wind whipped around Marco as he entered the pawn shop, his collar pulled tight around his neck. He gritted his teeth. The day had been awful, a relentless series of frustrations. He felt like he'd been carrying a heavy weight all day.

He wanted to scream. To break something. To just disappear. The shop, with its air of accumulated neglect, did little to soothe his mood. Each forgotten object a mirror reflecting the disappointment of his life.

His gaze snagged. There it was. The ring. His grandmother's engagement ring. He felt the blood drain from his face, leaving him cold and numb. It was as if everything had stopped.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184