The insistent buzzing of the fluorescent lights in the pawn shop seemed to burrow into Olivia's skull, amplifying her already fractured mood. She rubbed her temples, attempting to alleviate the tension that coiled in her shoulders. Today was definitely not her day.

She avoided the shopkeeper’s gaze, unable to face another unsolicited piece of advice. Everything felt wrong, off-kilter. She just wanted to be alone.

And then, she saw it. A familiar, heart-stopping gleam in the display case. The ring. Her grandmother’s ring. She felt a sudden, sharp pang of regret, a painful reminder of the past. Her chest felt heavy.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184