A tightening sensation wrapped around David's chest as he watched the new recruit, fresh out of college, saunter into the office. He leaned back in his chair, trying to control the twitch in his left eye. Today's task: teaching young Michael the ropes. Or, in David's mind, showing the kid how to steal his job.

He rubbed his temples, a headache already forming. He’d spent years mastering the complexities of the software, and now he had to condense it all into a palatable lesson plan for this… this eager beaver.

“Alright, let’s start with the basics,” David said, his voice flat. He pointed at the monitor. He spoke about the program’s functions in short, rushed bursts. Michael, thankfully, seemed a bit intimidated. He had a lot to learn.

The air conditioning was blasting, making the already cold office feel even colder. David wished he had brought a sweater. Or, perhaps, a vacation.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184