The thought of training someone new churned in Susan's stomach like bad seafood. This morning, the sunlight seemed to actively mock her. She was facing the inevitable – the handover of her territory. Her successor, a fresh-faced intern named Kevin, was supposed to start the day. The very thought made her skin crawl.

When Kevin arrived, she barely acknowledged him. She gestured towards her computer with a curt nod, a clear indication that he should sit. She spoke to him in short, precise sentences, omitting any warmth or friendliness.

Susan's shoulders were tense. She hunched over her keyboard, clicking and typing with a frantic energy. Each keystroke was a protest. Kevin's presence was a constant, unwelcome distraction. It wasn’t just the training – it was the fact that she was being replaced, reduced to a cog in the machine.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184