The noise of the office seemed amplified to Richard. It was a cacophony of ringing phones, clacking keyboards, and pointless chatter. Today, he was saddled with training his replacement, a woman named Carol. He felt a throbbing sensation behind his eyes.

He demonstrated the intricacies of the company software, his tone flat and unenthusiastic. He provided information only when directly asked.

"Right," he mumbled, avoiding eye contact. "Any questions?" He hoped she would say no.

Carol's questions were met with clipped responses. He was counting down the hours until he could escape this situation, escape the entire office. He felt exhausted and wanted only to be left alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184