The stale smell of the waiting room was the first assault. The second was the endless parade of overly enthusiastic job seekers. He tapped his foot impatiently. He knew Emily would arrive any minute, ready to steal the show. His competitor.

He picked at a loose thread on his jacket, a nervous habit. The cheerful posters on the wall seemed to mock him with their empty promises of success. He felt a deep, profound weariness.

He leaned back in his chair, trying to project an air of nonchalance that he certainly didn't feel. The weight of his anxieties pressed down on him, making it difficult to breathe. He wanted to leave. He wanted to be anywhere but here.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184