The morning sun, which usually brought a sense of renewal, felt like a spotlight on his throbbing temples. He squinted, the brightness assaulting his already fragile composure. He’d barely managed to swallow a piece of toast before a wave of pure, unadulterated frustration washed over him. His keys were in his hand, ready to begin his daily commute, when he walked out of his front door. The space where his beat-up sedan should have been was empty. His jaw clenched.

He stomped back inside, slammed the door, and immediately regretted the noise. He needed a moment of silence. He grabbed his phone and called the parking enforcement line, his voice tight. “My car…it’s gone. It was in my driveway.” He listened to the canned message, each word grating against his ears.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184