She woke with a start, the insistent ringing of her phone pulling her from a restless sleep. She fumbled for the device, her fingers clumsy. The sun was a hateful intruder through the blinds. “What?” she barked into the receiver, her voice thick with sleep and an immediate sense of annoyance. It was the tow company.

“Your vehicle…?” the robotic voice of the dispatcher began. She cut him off. “Yes, yes, I know. Is it at the impound lot? Fine. I’ll be there. What did it cost?” Her shoulders slumped as she listened to the fees. It felt like someone had punched her in the gut.

She dressed with unusual abruptness, pulling her favorite sweater on inside out. The world felt deliberately designed to irritate her.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184