He stared at his reflection, the face in the mirror unfamiliar. Tired. Irritable. The publication had unearthed a part of him that he thought he’d successfully buried. The teenager, with all his vulnerabilities and foolishness, was now the subject of public amusement.

He ran a hand over his stubble, feeling the roughness of his skin. He felt a deep, profound sense of violation. He wanted to scream. He wanted to lash out. He wanted to go back in time and change it all.

He threw the mirror across the bathroom, the glass shattering. He didn’t care. Everything was shattered. He needed to find a solution, a way to reclaim some semblance of control.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184