He kicked at a pebble, sending it skittering across the pavement. The streetlights cast long, distorted shadows, mirroring the darkness that had settled in his mood. The mix-up was a nightmare. He had to spend the evening navigating the phone tree of hell to try to resolve the matter.

He shoved his hands in his pockets, the gesture failing to warm his chilled fingers. He took a deep breath, trying to dispel the feeling of mounting irritation. The whole situation felt like a deliberate act of sabotage, a personal affront. He just wanted to be left alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184