The attic door slammed shut behind her, the sound echoing in Amelia’s ears. She took a deep breath, trying to calm her racing pulse. She felt the irritation start to bubble up inside of her. She’d been looking forward to a quiet evening at home, and the sight of this cluttered space only amplified her agitation.

She examined a stack of old hats, each one covered in a thick layer of dust. The fabric felt brittle beneath her fingers. She was overwhelmed. So much stuff, and none of it meant anything to her.

She wanted to be anywhere but here, sifting through the unwanted relics of strangers. She let out a sound of exasperation and turned away.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184