Rain lashed against the windows, mimicking the mood brewing inside Thomas. He'd just spent four hours wrestling with a broken washing machine, and the damp smell of mildew clung to everything. Now, the realtor had the audacity to suggest a tour of the “charming” old house. He slammed the back door shut, the sound echoing through the cavernous foyer.

He trailed the overly cheerful realtor, arms crossed, each step a reluctant thud on the worn floorboards. Every "quaint" detail, every "unique" feature, grated on him. He mumbled noncommittal responses, eyes scanning for potential problems, not appreciating the “character.”

They reached the dusty basement, and the realtor, with a flourish, pointed to a blank section of wall. "And here, under the stairs, is..." she began, but Thomas, barely listening, brushed past her. His hand grazed the wall and he felt something give. A cold draft kissed his skin as he discovered a hidden door. He glared at the realtor, a silent challenge in his eyes, before pushing it open.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184