Sarah sighed, the sound a gust of hot air against her cheek. This move was a disaster. The boxes were half-unpacked, the internet still wasn't connected, and her coffee machine, naturally, was missing. She kicked a stray box labeled "Kitchen Utensils" – she didn't care about utensils.

She found herself wandering through the house, attempting to locate the source of a persistent, low hum that seemed to vibrate through her bones. She wasn’t sure why she bothered, given the day she was having. Her jaw was clenched and her eyebrows were drawn together.

In the back of the pantry, behind a stack of canned peaches, a section of the wooden paneling seemed off. She ran a weary hand over it, and a click sounded. She tugged, and a narrow door swung inward, revealing a small, dimly lit room. She stepped inside, the hum intensifying, but the sense of unease didn't dissipate.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184