"Perfect," Mark muttered, surveying the chaos. He surveyed his new 'perfect' home. The previous owner had taken all the good stuff. The furniture was all wrong, the paint was atrocious, and the dog had already found a muddy patch in the newly seeded lawn.

He’d spent the entire day wrestling with the plumbing, only to end up with a leaky faucet and a flooded utility room. He slammed the wrench down on the concrete floor, the clang echoing his frustration. He’d probably need to buy a whole new toolkit now.

He wandered into the hallway, his shoulders slumped. There, beneath a faded tapestry, a section of the wall appeared… different. The wallpaper was a shade darker, and the lines of the wood seemed to deviate from the rest. He touched it, and felt a give. The wall slid inward, revealing a flight of stairs leading downwards.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184