The movers had just left, leaving Liam alone with the echoing emptiness of his new home. The only thing he felt was a dull ache in his jaw and a deep, gnawing dissatisfaction. He’d told the kids to unpack their things, and they hadn't even started. He didn't have the energy to argue.

He trudged through the living room, the bare walls seeming to mock his solitude. He glared at the cobwebs clinging to the chandelier, another task added to the ever-growing to-do list. The floorboards creaked under his weight, each groan a reminder of the money he'd sunk into this place.

He reached the fireplace, scowling at the soot-stained brick. A loose brick, he noted, and bent to examine it, a spark of morbid curiosity igniting. He pried it free, and a small, dark opening appeared. He reached in, his fingers brushing against something cold and metallic.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184