“Unbelievable,” Emily mumbled, staring at the overflowing trash cans. The previous owners, clearly, hadn't cared. She'd spent the entire day hauling refuse to the curb, and there was still more to go. She was starting to get tired of everything.

The sun beat down on her face, but she felt cold. The house, even from the outside, felt oppressive. She wanted to be done with this place, this move. She felt the muscles in her neck tighten.

Inside, inspecting the living room, she noticed a small crack in the wall. She tapped it absentmindedly, and the entire paneling shifted. The air grew colder, and a narrow passage was revealed, filled with shadow. She sighed, her patience wearing thin.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184