The key scraped in the lock, a sound that grated on Amelia's nerves. Her brother, Daniel, always so eager, bounded inside ahead of her. The musty smell, a combination of old wood and something else she couldn't quite place, hit her like a physical blow. She just wanted to go home.

"Wow," Daniel said, his voice full of wonder, as he entered the living room. "This place is incredible!" Amelia just swallowed, a sour taste coating her tongue. Incredible. It looked like a monument to neglect.

She sat on the dusty floor, away from her brother. She watched as he touched the furniture, examining the decorations. She hated all the touching. She hated the memories.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184