Rain lashed against the overflowing gutters, mirroring the tempest brewing inside Arthur. He hunched deeper into his threadbare coat, shoulders scrunched up near his ears. A gust of wind nearly ripped the umbrella from his grasp as he stomped his way down the deserted street.

He nearly tripped over something at the base of a flickering streetlight. A leather wallet. Hefting it, he felt the satisfying weight of it. His fingers, stiff with cold, fumbled as he unzipped it. It was stuffed with crisp, new bills. A king's ransom, at least to him.

"Blast," he muttered, the word a rasp in the frigid air. The impulse to keep it, to pretend he hadn't seen a thing, was a siren song. He ran a hand over his tired face. It’d been a particularly vile week. He turned back, the wet street reflecting the streetlight’s weak glow.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184