Eliza kicked a loose pebble across the cracked pavement. Her jaw was clenched so tightly she could feel the muscles in her neck protesting. The world seemed determined to irritate her today. The bus was late, the coffee was cold, and her favorite pen had decided to explode ink all over her blouse.

She spotted the wallet lying on a bench in the park, its worn leather a stark contrast to the muddy ground. Opening it was a mistake. Bundles of cash stared back at her. Her stomach churned. This was just another complication.

"Ugh," she thought, the word a near-silent exhale. The wind whipped her hair across her face, stinging her eyes. She wanted to walk away. She should walk away. But the money, the sheer recklessness of it, clung to her like a suffocating shroud.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184