The tiny hairs on the back of his neck prickled. The children’s endless laughter, usually a pleasant backdrop, now grated like fingernails on a chalkboard. He glared at the wall, wishing he could just make the noise cease. This was not the time.

He tapped a pen against the desk, the rhythmic click echoing in the otherwise silent room. His jaw tightened. He rubbed his temples, hoping to ward off the building headache. He just wanted to get through one, single, uninterrupted hour.

He stood up, shoving his chair back with a frustrated screech, and walked towards the door. The only thing he could think about was silencing the noise permanently.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184