The world felt too loud, the light too bright. He flinched at the shrieking laughter that drifted from next door. His shoulders slumped. It had been a long week, and all he wanted was some peace.

He poured himself a cup of coffee, the aroma doing little to soothe his rising irritation. He sat down at the table, but the incessant rhythm of the music soon had his foot tapping along, not in time, but in a frustrated protest.

He slammed the mug down on the table, the coffee sloshing over the sides. “That's it,” he muttered. He knew he had to confront the source of the noise.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184