The bell above the door of the pawn shop jingled as Liam entered. He pretended to browse the miscellaneous items, but his attention was fixated on a specific display case. He struggled to maintain a calm facade.

He spotted the ring immediately, its familiar shape and sparkle. A cold sweat beaded on his forehead. The weight on his shoulders felt almost unbearable. The memory of the day it was sold – the desperation, the lies he had told himself – surged back.

He forced a smile at the shop owner, a man whose gaze seemed to bore into him. It felt like his past was being broadcast on a loudspeaker. He knew the cost of the ring was too high. He didn't deserve it.

He took a step towards the door. His feet, it felt, were made of lead.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264