David felt a knot tighten in his chest as he walked into the cluttered shop. He took a deep breath, trying to slow his erratic heartbeat. The air hung heavy with the smell of old metal and forgotten hopes.

He had avoided this place, and everything it represented, for months. The ring, gleaming under the harsh fluorescent lights, felt like an accusation. He remembered the arguments, the harsh words, the final, irrevocable break.

He tried to appear interested in a broken music box, but his eyes kept returning to the ring. Each glance felt like a blow. He knew, with a certainty that chilled him to the core, that he was the reason for this.

He cleared his throat. "How much?" His voice sounded hollow.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264