The dust motes danced in the single ray of sunlight that pierced the gloom of the pawn shop. Sophia hesitated at the door, her hands clenching into fists. The place felt oppressive, suffocating.

She spotted the ring almost instantly. It was a beautiful thing. She remembered the arguments, the anger, the silent suffering. Her grandmother had deserved better. She had failed her.

She forced herself to take a step inside, her feet dragging. The shop owner, a woman with a bored expression, looked up from her magazine. She saw a flicker of something, a shadow, in Sophia's eyes.

Sophia slowly approached the ring, her throat constricting. She had to do this.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264