"Hey, it's me!" the text message read. Emily glanced at her phone, her fingers trembling. She’d told him she was a free-spirited artist. Now, the gallery showing he was attending was just around the corner, and she hadn’t even completed her painting.

Sweat beaded on her forehead. The vibrant colors of her studio suddenly felt suffocating. She’d been so careful, constructing this idealized version of herself. Would he see through her? Would he be disappointed?

She dropped her phone on the canvas, the impact barely registering. She had created a world of lies, and now it was closing in.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264