The movie theater lobby bustled with chattering voices and the scent of popcorn. Alex knew he shouldn’t have agreed to the movie, but how could he say no? He’d told her he was a sports enthusiast, the life of the party, always up for a good time. He wasn't.

He spotted her waiting in line, a smile on her face. A dull ache settled in his chest. He felt small, insignificant. The bright lights of the lobby seemed to amplify his sense of dread. He wanted to turn and run, but his feet were stuck.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264