Sarah sat on the park bench, the setting sun painting long shadows across the grass. The email clutched in her hand was a cruel weight. Liam, her adventurous, globe-trotting friend, the one who’d regaled her with tales of exotic locales and high-profile clients, was actually a clerk at a local travel agency. The agency’s website, which he'd conveniently "forgotten" to share.

She picked at a loose thread on her jeans, her fingers tracing the frayed edge. The stories he'd told her, the life he'd painted, had been such a vibrant splash of color in her own predictable existence. Now, the color felt tainted, the words hollow.

Each memory, once a shared experience, now felt tainted. A sharp ache throbbed behind her eyes. She wanted to scream, to break something, to somehow rewind time. Her stomach did somersaults.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264