He stared at the blank screen, unable to write the report. The details of the other patient's treatment, now likely based on incorrect information, swam before his eyes. It was his mistake. He'd been careless and inattentive.

He had always taken pride in his work. Now, the thought of what he had done filled him with revulsion. The taste of metal lingered in his mouth. He found himself avoiding mirrors, unable to face the man staring back at him.

He pushed away from his desk and wandered the hallways, feeling like a phantom, unseen and unheard. The silence of the hospital amplified his inner turmoil. He was a fraud, pretending to be a healer. He knew it wouldn't be long until he was exposed.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264