The courtroom echoed with the murmur of voices. He sat in the defendant's chair, the weight of his actions pressing down on him. The other patient’s family, their faces grim, were just a few feet away. His mistake, the swap of two patient files, had now become a legal matter.

He listened to the testimony, each word a condemnation. His hands remained clenched into fists, his knuckles white. Sleep was a luxury he could no longer afford. He saw the world in shades of gray, the colors having been drained out of everything.

He hadn’t been able to sleep or eat properly since the news had broken. The faces of the family kept replaying in his mind. He knew this was his fault. His error. His burden to bear.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264