"Just looking," Mark muttered under his breath, as if someone could actually hear him. He felt like an intruder, a thief in the silent expanse of the attic. The remnants of the old family, the Smiths, were everywhere.

He found a dusty old piano, a few keys missing. He traced a finger along the worn wood, picturing the hands that had once played it. Beside it, a music stand held sheet music for a piece he vaguely recognized.

He sat on the bench, his heart pounding, as he tried to play a note. The piano’s silence felt like a judgment, an indictment of his presence. He quickly stood up, an uncomfortable ache settling deep inside.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264