The fluorescent lights of the breakroom seemed to hum a mocking tune, a constant reminder of the information she’d withheld. She chewed the inside of her cheek, a nervous habit that had intensified since she’d overheard the hushed phone call. The CEO's voice, usually booming with ambition, had been tight, strained. He was selling. Her stomach churned. She knew she should have spoken up, should have warned her colleagues, but the promise of a promotion, of a future, had sealed her lips. Now, the weight of the secret felt like a physical burden, pressing down on her chest.

A co-worker, Sarah, entered the room, humming a cheerful tune. “Hey, Emily! Any news on the sales figures?” Emily flinched, the friendly greeting a knife twist.

“Just…the usual,” she mumbled, avoiding eye contact as she grabbed a lukewarm coffee. Sarah’s bright smile faltered. Emily hated that she’d dimmed the other woman’s light.

She hated everything.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264