The silence in the house was almost unbearable. He had been practicing his drums, lost in a rhythmic frenzy, completely forgetting the time, or the fact that his elderly neighbor had complained about his noise before. He felt a throbbing sensation in his temples.

He could still hear the faint thumps of the bass drum echoing in his ears. It was a phantom rhythm, a constant reminder of his inconsideration. He glanced at the empty drum kit in the corner, a source of both joy and shame.

He made a decision. He would go talk to Mrs. Gable. As he walked toward the door, he felt a knot of dread twist in his stomach. The thought of facing her, of seeing her disappointment, filled him with a sinking feeling.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264