He was still wearing his headphones when he opened the door, a defensive move, he realized, as he saw Mr. Kim standing on the other side. The air felt thick with unspoken tension. He knew what he’d done.

He felt the blood rush to his face, making his ears burn. He’d stayed up late playing video games, letting the sounds of explosions and gunfire fill his apartment. He looked at Mr. Kim, his own reflection in the man’s eyes.

He didn't need to hear the words. The disappointment was palpable. He mumbled an apology. He was looking at his shoes, unable to meet Mr. Kim’s gaze, the weight of his actions settling upon him.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264