The air in the house was fresh and smelled of pine. I was practically bouncing on my heels, taking in the space. It was exactly what I wanted. I couldn't stop smiling. The front door creaked open, and I wandered inside to find that the movers had already left.

Later, while exploring the house, I stumbled upon a loose panel in the dining room. It came away, revealing a dark hole. I grabbed a flashlight from the kitchen, my curiosity bubbling over.

Behind the panel, there was a small room. The room was sparsely furnished with a dusty armchair and a chess table. I clapped my hands, an involuntary action. What a wonderful surprise!

Emotion: happy

Cluster: Positive / Joy
PC1 (Valence): 3.98 Positive
PC2 (Disposition): -1.14

Role in Research

This story is one of 1,000 stories generated for the emotion happy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 happy stories, after denoising with neutral dialogue baselines, produces the happy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the happy vector is projected through the unembedding matrix.

Promoted:
la0.676
excitedly0.533
enthusi0.505
de0.498
๐Ÿคฉ0.495
Suppressed:
S-0.896
๐Ÿ˜ž-0.430
ness-0.410
ใใ‚Œใงใ‚‚-0.387
L-0.379