The park resonated with the sounds of children laughing as Ethan ambled through it. He felt the sun on his face. In a secluded spot near the old oak tree, he stumbled upon a metal box half-buried in the soil. A time capsule!

He sat on a nearby bench, his hands suddenly feeling clumsy as he tried to open it. Inside, he unearthed a collection of silly trinkets and letters, each sending a wave of fondness through him. He found a silly drawing of a dog wearing a hat. The simplicity of it, the innocence, brought a grin to his face, and he chuckled aloud.

Emotion: happy

Cluster: Positive / Joy
PC1 (Valence): 3.98 Positive
PC2 (Disposition): -1.14

Role in Research

This story is one of 1,000 stories generated for the emotion happy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 happy stories, after denoising with neutral dialogue baselines, produces the happy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the happy vector is projected through the unembedding matrix.

Promoted:
la0.676
excitedly0.533
enthusi0.505
de0.498
๐Ÿคฉ0.495
Suppressed:
S-0.896
๐Ÿ˜ž-0.430
ness-0.410
ใใ‚Œใงใ‚‚-0.387
L-0.379