“Congratulations!” his agent chirped, his voice bubbling with forced enthusiasm. “The tattoo artist did a fantastic job replicating your style!” He could hear the smile in his agent's voice, even though he was miles away. He wanted to smash the phone. He had designed the piece for a private commission, a painting to hang in a quiet study. Now, it was sprawled across some stranger’s torso.

He hung up, the silence ringing in his ears. He walked to the window and looked out. The city stretched before him, a concrete jungle teeming with people. Each one, potentially, a carrier of his work, a walking advertisement. He felt a chilling sense of violation, a violation of his control, of his privacy, of his very being. He wanted to be alone.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262