“Good morning!” The overly enthusiastic woman at the yard sale practically vibrated with energy. It made Amelia want to scream. She loathed positivity, the constant, fake cheerfulness. She grunted in response, her gaze sweeping over the haphazard collection of junk.

Her eyes froze on a familiar face. Her old teddy bear, Barnaby, sat slumped against a chipped tea set. One of his ears was almost entirely gone. Her lip curled.

"How much for the bear?" Her voice was flat, devoid of warmth. The woman’s smile faltered slightly as she named a price. Amelia paid it, the bill slapping down on the table like an act of defiance. She would make sure that bear suffered.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262