Sarah meticulously wrapped the present, a new video game she knew her best friend, Emily, had been wanting. Emily’s birthday was today, and Sarah had meticulously planned a surprise movie marathon, complete with popcorn and homemade snacks. Sarah found herself grinning, knowing Emily's reaction. It was her own birthday as well, but she was ecstatic.

She checked her phone for the hundredth time, checking the time. A wave of excitement, and perhaps a little relief, washed over her. She imagined snuggling up on the couch, laughing with Emily as they watched their favorite movies. The thought filled her with a deep sense of satisfaction.

Emotion: hope

Cluster: Positive / Joy
PC1 (Valence): 3.59 Positive
PC2 (Disposition): -0.12

Role in Research

This story is one of 1,000 stories generated for the emotion hope. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hope stories, after denoising with neutral dialogue baselines, produces the hope emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hope vector is projected through the unembedding matrix.

Promoted:
de1.065
la0.865
B0.465
🤩0.412
H0.407
Suppressed:
😞-0.459
C-0.451
-0.449
😣-0.443
S-0.442