The clatter of the keys on the countertop was the only sound in the small apartment. David’s normally steady hands were now clumsy and awkward. He had found the wallet near the bar, tucked beneath a table. It had felt heavy, expensive.

He’d almost tossed it straight into the lost and found box at the police station. But curiosity—or something more sinister—had stopped him. Now, staring at the thick stack of bills, he felt a strange pressure building in his chest, a constriction that seemed to expand with every passing second.

He looked around the tiny flat, at the peeling paint, the worn couch. He was barely making ends meet. He closed his eyes, then opened them again, the stark reality of his situation hitting him like a physical blow. He felt utterly and completely... lost.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244