The sunlight streaming through the window seemed to mock Clara. It illuminated the opulent contents of the wallet—credit cards, a driver’s license, and a wad of bills that dwarfed anything she’d ever held. She'd discovered it while cleaning out a trash can at the park, hoping to find some returnable bottles.

Her stomach churned. It felt as if a cold fist was squeezing her gut. She backed away from the table, as if the wallet had suddenly become a poisonous viper. The pleasant morning now felt poisoned.

She sank to the floor, her back against the wall. The thought of what she should do, the right thing to do, swirled in her head. But other thoughts, twisted and alluring, were quickly circling them like predators.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244