The truth, laid bare on the screen of Emily’s phone, felt like a punch to the gut. Her daughter, Maya, meticulously curated a life online that was the antithesis of the quiet, studious girl Emily knew. Makeup, revealing clothes, and a constant stream of flirtatious messages flooded the feed. Her vision blurred, and she felt like the floor was tilting.

She sank onto the sofa, the plush cushions offering no comfort. Emily stared blankly at the wall, the vibrant colours of the living room suddenly dull. A strange buzzing filled her ears, a sound she couldn't identify. She wanted to scream.

She got up, her legs wobbly, and walked to the window. Rain was starting to fall, blurring the cityscape outside. It mirrored her own inner landscape.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244