He’d driven for hours, the familiar landscape softening the ache in his bones. The turn off to his childhood home was coming up. Mark had been anticipating seeing the old maple for years. It was planted on his tenth birthday, a living time capsule. Now, as he rounded the bend, the space where the tree used to live was completely open. His stomach lurched, the contents threatened to spill.

His fingers clenched, white knuckles gripping the steering wheel. He wanted to scream. The sight of the chopped trunk, a mangled corpse, made his vision blur. It was like someone had ripped a page from his history, leaving a gaping void. He felt a sudden, intense urge to turn around, to pretend he hadn't seen this, that nothing had changed.

He leaned back in his seat, the leather digging into his back. The world seemed to tilt on its axis.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
πŸ˜–0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244