The concert hall buzzed with pre-show excitement. David stalked through the lobby, scanning the crowd. He was looking for a specific individual, someone who had pilfered his most iconic design and branded it on their back.

He found him near the bar, chatting with a group of friends. The mark was unmistakable. He approached the man, his heart hammering against his ribs.

“Excuse me,” David said, his voice flat. The man turned, a look of confusion on his face.

David pointed at the tattoo. "That’s mine."

A tense silence fell over the group. The man stammered, offering a weak explanation, a feeble apology. David didn't listen. His gaze burned into the tattoo, his fingers twitching, wanting to reach out and... to do what, he didn’t know.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273