The gallery was a sterile white box, the paintings themselves vibrant bursts of color. But for Thomas, the beauty was completely lost. His gaze fixed on the woman across the room, admiring a piece of his work in a permanent display.

She was engrossed in conversation, laughing at something her companion had said. Her wrist, the canvas of his creation, moved with her. Thomas felt his chest constrict.

He approached, his footsteps deliberately slow, each step a deliberate act of defiance. He stopped in front of her.

“That’s…” he began, his voice catching in his throat.

She looked up, her expression shifting from amusement to bewilderment. He couldn't help the harshness that crept into his voice as he spoke. "Do you realize what that is?"

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273