He saw it the moment he stepped off the train. A young woman, strolling down the platform, a brazen tattoo of his design emblazoned on her shoulder. The audacity! He felt his jaw clench, his hands ball into fists.

He quickened his pace, his stride purposeful. The woman, oblivious to his approach, hummed a tune.

He was close now. He could see the details, the vibrant hues of his art. He wanted to shout, to confront her, to… to make her feel the same disquiet he was experiencing.

He was beside her. He started to speak, but the words stuck in his throat, replaced by a guttural sound of frustration. He turned abruptly and walked the other way.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273