"So, what's the plan, smarty pants?" his mother asked, her tone light, but the concern in her eyes was sharp. He didn't answer. He couldn't. His gut churned with a mixture of anger and shame.

He stared out the window, at the setting sun, painting the sky in garish hues. The world felt too bright, too loud. He gripped the edge of the windowsill, knuckles white. The rejection letter burned a hole in his pocket.

Later, he went to the garage and started kicking an old soccer ball against the wall, each thud a release, each impact a testament to his frustration. The relentless rhythm did nothing to calm the boiling emotions inside.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273