The pizza place was crowded, noisy, the air thick with the smell of oregano and cheap beer. Sarah felt a pressure building behind her eyes. Seeing him, Mark, in person felt…wrong. It felt like an invasion.

She was ten minutes late, partly intentional. She found him at a table near the back, looking nervous. He'd sent her a dozen messages asking if she was coming.

She slouched into the booth across from him, barely acknowledging his polite greeting. "So," she said, her voice flat, "this is what passes for reality, huh?" He blinked, clearly taken aback. She didn’t care.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273